Where the GPU pod gets the video from. The analysis, shirt-number reading and
naming all run on one pod that deletes itself when it is done.
YouTube currently refuses downloads to the GPU pods (bot
check). A YouTube-only run will fail until cookies or a token provider are set up; a clip on
the GPU storage works.
2 · Confirm the game
Pick the exact fixture. This loads both team sheets (shirt number → name) and
the match events. Two legs of a tie are different fixtures — check the date and who is at home.
3 · Kit colours
The colours as they look in this video. Team shirts decide which colour
group is home and which is away. A goalkeeper kit lets the keeper be named (only when it looks
clearly different from both teams); the referee's keeps officials from ever being named.
Ball: leave "not set" for a normal white ball; set it for a coloured (e.g. yellow
winter) ball, which the ball detector cannot see — it is then tracked by colour.
4 · Video details
With it, cards and goals from the match data are placed at
the right moment in the video.
Sets the speed bands for high-speed running and sprints on the
player cards and the report (women's: FIFA's women's bands, 19 and 23 km/h).